- o -
- ObjAddForce()
: VR3PhysicsSimulator
- ObjAddTorque()
: VR3PhysicsSimulator
- ObjAffectedByGravity()
: VR3PhysicsSimulator
- ObjBeginMove()
: VR3PhysicsSimulator
- ObjCollide()
: VR3PhysicsSimulator
- ObjEndMove()
: VR3PhysicsSimulator
- ObjGetAngularMomentum()
: VR3PhysicsSimulator
- ObjGetAngularVelocity()
: VR3PhysicsSimulator
- ObjGetBounciness()
: VR3PhysicsSimulator
- ObjGetCenterOfMassPos()
: VR3PhysicsSimulator
- ObjGetDynamicFriction()
: VR3PhysicsSimulator
- ObjGetInertiaTensor()
: VR3PhysicsSimulator
- ObjGetKineticEnergy()
: VR3PhysicsSimulator
- ObjGetLinearMomentum()
: VR3PhysicsSimulator
- ObjGetLinearVelocity()
: VR3PhysicsSimulator
- ObjGetMass()
: VR3PhysicsSimulator
- ObjGetPointVelocity()
: VR3PhysicsSimulator
- ObjGetSkinWidth()
: VR3PhysicsSimulator
- ObjGetStaticFriction()
: VR3PhysicsSimulator
- ObjGetType()
: VR3PhysicsSimulator
- ObjLocalToWorld()
: VR3PhysicsSimulator
- ObjPointInBBox()
: VR3PhysicsSimulator
- ObjRestore()
: VR3PhysicsSimulator
- ObjRotate()
: VR3PhysicsSimulator
- ObjSetAngularDamping()
: VR3PhysicsSimulator
- ObjSetAngularVelocity()
: VR3PhysicsSimulator
- ObjSetBounciness()
: VR3PhysicsSimulator
- ObjSetDynamicFriction()
: VR3PhysicsSimulator
- ObjSetLinearDamping()
: VR3PhysicsSimulator
- ObjSetLinearVelocity()
: VR3PhysicsSimulator
- ObjSetMass()
: VR3PhysicsSimulator
- ObjSetMaxAngularVelocity()
: VR3PhysicsSimulator
- ObjSetSkinWidth()
: VR3PhysicsSimulator
- ObjSetStaticFriction()
: VR3PhysicsSimulator
- ObjTranslate()
: VR3PhysicsSimulator
- operator()()
: VR3Map::Less::nocase_compare
, VR3Map::Less
- operator=()
: VR3FBO
, VR3Scene
, VR3Camera
, VR3Background
, VR3Material
, VR3ShaderProgram
, VR3Obj
, VR3ShadowController
, VR3PhysicsSimulator
, VR3Light
, VR3Mesh
, VR3Texture
, VR3Text
, VR3PhyMesh