- g -
- GenerateOcclusionCode()
: VR3ShaderManager
- GetActiveController()
: VR3ShadowController
- GetActiveLights()
: VR3Scene
- GetActiveProgram()
: VR3ShaderProgram
- GetActiveScene()
: VR3Scene
- GetActiveSimulator()
: VR3PhysicsSimulator
- GetAmbient()
: VR3Material
, VR3Light
- GetBackground()
: VR3Background
, VR3Scene
- GetBgShaderProgram()
: VR3ShaderManager
- GetBlurShaderPrograms()
: VR3ShaderManager
- GetClass()
: VR3Material
- GetColor()
: VR3Text
- GetCurrentCamera()
: VR3Scene
- GetDiffuse()
: VR3Light
, VR3Material
- GetDirection()
: VR3Camera
- GetElapsedTime()
: VR3PhysicsSimulator
- GetEmission()
: VR3Material
- GetEnvMap()
: VR3Scene
- GetEnvMappingMode()
: VR3Scene
- GetFileName()
: VR3Material
, VR3Mesh
, VR3Texture
- GetFovY()
: VR3Camera
- GetFrameRate()
: VR3Scene
- GetID()
: VR3Material
, VR3Mesh
- GetLightColor()
: VR3Scene
- GetLightPosition()
: VR3Scene
- GetMaterial()
: VR3Mesh
- GetMesh()
: VR3Obj
- GetMode()
: VR3Camera
- GetModelMat()
: VR3PhysicsSimulator
- GetMultiName()
: VR3Material
- GetName()
: VR3Material
, VR3Mesh
- GetNumPolys()
: VR3Scene
- GetParent()
: VR3Obj
- GetPivotPoint()
: VR3Obj
, VR3Text
- GetPosition()
: VR3Text
, VR3Camera
, VR3Light
, VR3Obj
- GetRotationMatrix()
: VR3Obj
, VR3Text
- GetScale()
: VR3Obj
, VR3Text
- GetShaderProgram()
: VR3ShaderManager
- GetShadShaderProgram()
: VR3ShaderManager
- GetShininess()
: VR3Material
- GetSource()
: VR3ShaderProgram
- GetSpecular()
: VR3Light
, VR3Material
- GetStdUniforms()
: VR3ShaderProgram
- GetSubID()
: VR3Material
- GetSubsetMaterial()
: VR3Mesh
- GetTarget()
: VR3Camera
- GetTextShaderProgram()
: VR3ShaderManager
- GetTexture()
: VR3Material
- GetTextureFiltering()
: VR3Material
- GetTextureIntensity()
: VR3Material
- GetTextureTransf()
: VR3Material
- GetTransparency()
: VR3Material
- GetType()
: VR3Texture
- GetUniformLocsFFFF()
: VR3ShaderManager
- GetUniformLocsFFTF()
: VR3ShaderManager
- GetUniformLocsFFTT()
: VR3ShaderManager
- GetUniformLocsFTFF()
: VR3ShaderManager
- GetUniformLocsFTFT()
: VR3ShaderManager
- GetUniformLocsShadowAlgorithm()
: VR3ShaderManager
- GetUniformLocsTFFF()
: VR3ShaderManager
- GetUniformLocsTFTF()
: VR3ShaderManager
- GetUniformLocsTFTT()
: VR3ShaderManager
- GetUniformLocsTTFF()
: VR3ShaderManager
- GetUniformLocsTTFT()
: VR3ShaderManager
- GetUniforms()
: VR3ShadowController
- GetUpVector()
: VR3Camera
- GetViewMatrix()
: VR3Camera
- GetXAxis()
: VR3Camera
- GetYAxis()
: VR3Camera
- GetZAxis()
: VR3Camera
- GetZFar()
: VR3Camera
- GetZNear()
: VR3Camera