Public Attributes

VR3ShaderManager::BgUniformArray Struct Reference

Structure identifying an array of uniforms associated to a background rendering program. More...

List of all members.

Public Attributes

GLint uniforms [VR3_NUM_BG_UNIFORMS]
 Array of uniform locations.

Detailed Description

Structure identifying an array of uniforms associated to a background rendering program.

Definition at line 181 of file VR3ShaderManager.h.


Member Data Documentation

GLint VR3ShaderManager::BgUniformArray::uniforms[VR3_NUM_BG_UNIFORMS]

Array of uniform locations.

Definition at line 183 of file VR3ShaderManager.h.


The documentation for this struct was generated from the following file:
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