Public Attributes

VR3PhysicsSimulator::MapElement Struct Reference

An element in the hash registered object map. More...

Collaboration diagram for VR3PhysicsSimulator::MapElement:
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List of all members.

Public Attributes

VR3PhyMeshphymesh
 Reference to the physical mesh object.
void * actor
 Reference to the NxActor PhysX instance.
void * material
 Reference to the NxMaterial PhysX instance.
NxReal scaled_bbox [6]
 Scaled bounding box.
GLfloat init_transfmat [16]
 Initial transformation matrix used when cooking the mesh.

Detailed Description

An element in the hash registered object map.

Definition at line 224 of file VR3PhysicsSimulator.h.


Member Data Documentation

Reference to the NxActor PhysX instance.

Definition at line 228 of file VR3PhysicsSimulator.h.

Initial transformation matrix used when cooking the mesh.

Definition at line 235 of file VR3PhysicsSimulator.h.

Reference to the NxMaterial PhysX instance.

Definition at line 230 of file VR3PhysicsSimulator.h.

Reference to the physical mesh object.

Definition at line 226 of file VR3PhysicsSimulator.h.

Scaled bounding box.

This is computed while cooking the meshes in the PhysX actor.

Definition at line 233 of file VR3PhysicsSimulator.h.


The documentation for this struct was generated from the following file:
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