Draw() | VR3Background | |
GetBackground() | VR3Background | |
m_fl_skybox | VR3Background | [private] |
m_scene | VR3Background | [private] |
m_shader_program | VR3Background | [private] |
m_texture | VR3Background | [private] |
m_unilocs | VR3Background | [private] |
m_VAO | VR3Background | [private] |
m_VBO | VR3Background | [private] |
operator=(const VR3Background &) | VR3Background | [private] |
PrepareVAO() | VR3Background | [private] |
SetBackground(const char *file_name, bool fl_skybox) | VR3Background | |
VR3Background(const VR3Background &) | VR3Background | [private] |
VR3Background(VR3Scene *scene) | VR3Background | |
~VR3Background() | VR3Background |