Material loading class header file. More...
#include <map>
#include <VR3Map.h>
Go to the source code of this file.
Classes | |
class | VR3MaterialManager |
The material managing static class. More... | |
struct | VR3MaterialManager::MapElement |
An element in the mesh map. More... |
Material loading class header file.
This header file contains the VR3MaterialManager class declaration. This class may be only used statically and provides the functionalities necessary to load a material from a file. Material are managed to avoid multiple instantiation of a material from the same file (used by many meshes and many objects).
Definition in file VR3MaterialManager.h.