Physical mesh loading class header file. More...
#include <map>
#include <VR3Map.h>
Go to the source code of this file.
Classes | |
class | VR3PhyMeshManager |
The physical mesh managing static class. More... | |
struct | VR3PhyMeshManager::MapElement |
An element in the mesh map. More... |
Physical mesh loading class header file.
This header file contains the VR3PhyMeshManager class declaration. This class may be only used statically and provides the functionalities necessary to load physical mesh data from a file. Physical meshes are managed to avoid multiple instantiation of a mesh from the same file.
Definition in file VR3PhyMeshManager.h.