Activate(unsigned int unit_id) | VR3Texture | |
Destroy() | VR3Texture | |
GetFileName() | VR3Texture | [inline] |
GetType() | VR3Texture | [inline] |
m_tex | VR3Texture | [private] |
m_texfile | VR3Texture | [private] |
m_textype | VR3Texture | [private] |
operator=(const VR3Texture &) | VR3Texture | [private] |
VR3Background class | VR3Texture | [friend] |
VR3Material class | VR3Texture | [friend] |
VR3Mesh class | VR3Texture | [friend] |
VR3Scene class | VR3Texture | [friend] |
VR3Texture(const VR3Texture &) | VR3Texture | [private] |
VR3Texture(const char *file_name, GLenum tex_type=VR3TEX_2D) | VR3Texture | |
VR3TextureManager class | VR3Texture | [friend] |
~VR3Texture() | VR3Texture | [private] |