Classes

include/VR3TextureManager.h File Reference

Material loading class header file. More...

#include <map>
#include <VR3Map.h>
Include dependency graph for VR3TextureManager.h:

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Classes

class  VR3TextureManager
 The material managing static class. More...
struct  VR3TextureManager::MapElement
 An element in the texture map. More...

Detailed Description

Material loading class header file.

Author:
Daniele Giannetti
Version:
1.0
Date:
August 2010

This header file contains the VR3TextureManager class declaration. This class may be only used statically and provides the functionalities necessary to load a texture image from a file. Textures are managed to avoid multiple instantiation of a texture from the same file (used by many meshes and many materials).

Definition in file VR3TextureManager.h.

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